Afterthoughts Update #21
This update introduces a visual redesign to the whole project! Say goodbye to that plain desaturated blue. I also ported over the 14th game, Beachfront, which was surprisingly arduous due to the fact that Beachfront was made for HTML5 instead of Windows. On top of that, I made major visual/gameplay updates to both A Heightened Plight and Transfusion. I want to eventually work towards making Afterthoughts more accessible to new players, and so the first impression of those older games is important to me.
I still plan on adding savedata. On top of that, I have a goal for Afterthoughts as a standalone game: I want to include documentary/devlog-style videos for each game that exist to guide players through the collection, add additional context, and share interesting developer commentary. Not to be self-aggrandizing, but I believe Afterthoughts works best when the developer is looking over the player's shoulder. I want the game itself to replicate that feeling for people who don't personally know me.
Get Afterthoughts
Afterthoughts
A collection of small games
Status | In development |
Author | DecadeDecaf |
Genre | Interactive Fiction |
Tags | 2D, Casual, Experimental, Indie, Short, Singleplayer |
Languages | English |
More posts
- Afterthoughts Update #20Apr 30, 2024
- Afterthoughts Update #19Mar 31, 2024
- Afterthoughts Update #18Oct 06, 2023
- Afterthoughts Update #17Oct 05, 2023
- Afterthoughts Update #16Jun 08, 2023
- Afterthoughts Update #15May 25, 2023
- Afterthoughts Update #14Oct 23, 2022
- Afterthoughts Update #13Jun 17, 2022
- Afterthoughts Update #12Apr 25, 2022
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