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Surface Level

Surface Level

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Devlog

  • Progress Update #4
    January 08, 2025 by DecadeDecaf
    1
    Progress Update #4 Hi again! I hope everyone had a great holiday season. It's been another four months since the last progress update, and I have some exciting news to share. As of this year, I've beg... Continue reading
  • Progress Update #3
    August 28, 2024 by DecadeDecaf
    1
    Progress Update #3 Hi again! It's been three months since the last progress update, and I'm continuing to make wonderful progress. Like I mentioned last time, most of the core mechanics are already im... Continue reading
  • Passive Abilities (small patch)
    May 26, 2024 by DecadeDecaf
    I decided to patch in all three of the missing passive abilities (and Piper's combo system) before I got started on the next major update. This includes Atlas' passive, which I'd failed to mention was... Continue reading
  • Progress Update #2
    May 26, 2024 by DecadeDecaf
    1
    Progress Update #2 Over the past 5 months, I've made some great progress to Surface Level, and I'm finally ready to share some of it! In the last development log , I mentioned that the game was roughl... Continue reading
  • Progress Update #1
    January 11, 2024 by DecadeDecaf
    1
    Progress Update #1 Hello! After about a year of on-and-off progress, I'm finally ready to start sharing Surface Level with people. I'll use these devlogs as a way of cataloging my progress, as well as... Continue reading
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