Pengunner Reloaded (patch v0.5.1)
Pengunner Reloaded » Devlog
Patch v0.5.1
- Heavily cleaned up enemy knockback logic. These changes should make playing as Roxie much less annoying.
- Replaced the basic enemies in the cave area with rock reskins.
- Certain enemies (notably Bugs) no longer shoot when the player is within melee range.
- Certain enemies that move cardinally (notably Fish) stop in place more often and are less likely to wander off-screen.
- Astro's bullets now have slight shot speed variation.
- Adjusted the fire rate of various enemies (VERY slightly).
- Implemented some more (work in progress) sound effects.
- Hearts, pips, and ticks in the UI have a new visual effect when their respective values increase.
- Hearts in the UI no longer shake when the game is paused.
- Roxie no longer shakes when the game is paused.
- Removed irrelevant UI from the endless screen.
- Slightly adjusted the boss health bar position in the UI.
- Toned down various bullet particles.
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Pengunner Reloaded
Shooting 'em up since 2015
Status | In development |
Author | DecadeDecaf |
Genre | Action |
Tags | 2D, Bullet Hell, Perma Death, Roguelite, Shoot 'Em Up |
Languages | English |
More posts
- Pengunner Reloaded (update v0.5.0)Oct 07, 2023
- Pengunner Reloaded (update v0.4.0)Aug 10, 2022
- Pengunner Reloaded (patch v0.3.1)Jul 05, 2022
- Pengunner Reloaded (update v0.3.0)Jul 04, 2022
- Pengunner Reloaded (patch v0.2.1)May 30, 2022
- Pengunner Reloaded (update v0.2.0)May 29, 2022
- Pengunner Reloaded (patch v0.1.2)May 26, 2022
- Pengunner Reloaded (patch v0.1.1)May 19, 2022
- Pengunner Reloaded (update v0.1.0)May 14, 2022
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