Week 35 - Yellowjacket
Vast Forecast » Devlog
Weekly Update #35 - Yellowjacket
This update focuses on some mechanics for enemies and other fun stuff.
- Added a new enemy to Planetree Pasture: Yellowjacket.
- Shops are now flower pods and have unique visuals for each rarity.
- Enemies now have a hidden stat that determines how much Sol they can drop.
- Bees, Snowhoppers, and Small Poison Slimes are now automatically pierced through.
- Charmed enemies that spawn other enemies will now carry over the charm.
- Scrolling over items in your inventory will outline the item and display their info box.
- Cleaned up the UI for info boxes.
- Made small improvements to the tutorial. Added a setting to replay the tutorial.
- Locked achievements are now silhouettes. Fixed a few unobtainable achievements.
- Added missing sprites for Airsoft Gun, Assault Rifle, and Rodent Blood.
- Decreased the rarity of Clay Slimes. This was an oversight.
- Fixed a bug where an opened door could close if you went in a different direction.
- Fixed a bug where trees/cacti on Sandspring Oasis could despawn while indoors.
- Fixed a bug where the weather forecast reset on each floor.
- Fixed a bug with Paddleball's string.
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Vast Forecast
Weathery rogue-like
Status | Canceled |
Author | DecadeDecaf |
Genre | Action |
Tags | Perma Death, Pixel Art, Procedural Generation, Real-Time, Roguelike, Roguelite, Third-Person Shooter, Top down shooter, Twin Stick Shooter |
Languages | English |
Accessibility | Configurable controls |
More posts
- Update 58Oct 23, 2022
- Update 57Jun 20, 2020
- Updates on hold until further noticeMay 23, 2020
- Week 56 - CuckooMay 16, 2020
- Week 55 - Cardboard BoxMay 08, 2020
- Week 54 - Candy HeartMay 02, 2020
- Week 53 - ConsciousnessApr 24, 2020
- Week 52 - Sandspring BarrensApr 17, 2020
- Week 51 - Pitstop PassApr 10, 2020
- Week 50 - LandlineApr 01, 2020
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