Week 12 - Bush


Weekly Update #12 - Bush

This week I was away from my PC to take a proctored exam, but nothing can stop us from making an update!

  • Houses have empty rooms, so basically it takes a bit longer to loot them. This is progress.
  • Bush and Cactus now have idle animations. That should be every enemy so far!
  • Bush is now orange to make it stand out more.
  • Made some more minor changes to Flower's animations.
  • Fixed an issue with the Flower spin animation not being centered correctly.
  • Sniper Rifle now pierces and does a bit less damage.
  • Bow now does a bit less damage.
  • Many explosions now do 20 damage instead of 40.
  • Smoke Mole bombs and Grenade Launcher grenades were given adjustments to behave more like the old Smoke Mole bomb.
  • Smoke Mole's explosion blink happens sooner and is more obvious.
  • Fixed a bug where you literally couldn't unlock Angler.
  • Fixed a bug where enemies would have a chance to do nothing. This fixes the issue where Sand Shark would be (near) impossible to kill.
  • Added 11 new passive items. Just kidding, they're all WIP. Whatever you do, don't look in the console.

Files

Vast Forecast.zip 31 MB
38 days ago

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